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3ds Max to AE: How to import 3ds Max cameras, lights & objects to AE
http://shisko.blogspot.com/2007/05/max2ae.html
Submitted by masihaa 18 months, 1 week, 6 days, 21 hours ago
"This particular post takes you through the creation of an entire project, from modelling in 3dsMax to ray traced materials, rendering issues to After Effects, and how to make it all work together. Click here to view the tutorial (QT, h.264, 46 minutes, 59 mb)."
#1 - By Hosein, 18 months, 13 days, 20 hours ago.
Hey...nice to see a new submitter! happy compositing, masihaa!
#2 - By madox, 18 months, 12 days, 17 hours ago.
Can't you do all that using cinema 4d?
#4 - By Hosein, 18 months, 12 days, 17 hours ago.
Avg: Agree |
I think in cinema 4d you can export cameras..not even sure about lights. but I'm sure you can't export from AE to cinema 4d. apparently you can do that with max2ae.
#5 - By Hosein, 18 months, 12 days, 17 hours ago.
Avg: Irrelevant |
Sorry for repost
#6 - By masihaa, 18 months, 2 days, 18 hours ago.
Avg: Agree |
You can import both lights & camera! I'm sure?
#7 - By madox, 18 months, 2 days, 18 hours ago.
citation please?
#8 - By JamesTown, 18 months, 1 day, 15 hours ago.
See Kramer's new tutorial DVD; it's about the same topic: to integrate AE with 3d applications like 3ds max, cinema 4d & blender.

it's here:
http://www.videocopilot.net/the_bullet/

#3 - By Hosein, 18 months, 12 days, 17 hours ago.
I think in cinema 4d you can export cameras..not even sure about lights. but I'm sure you can't export from AE to cinema 4d. apparently you can do that with max2ae.
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